Rending Claw
one enemy · power 1.35 · no cooldown
Only Light
The boss grows stronger whenever one of your Ovalings falls. Keep your team alive with Light Ovalings that heal and shield.
one enemy · power 1.35 · no cooldown
one enemy · power 4 · ignores 30 % defense · cooldown 4
Immune to stun.
Immune to effects that lower his damage.
Bloodlust: every time an Ovaling falls, 15 % more attack for good.
| Stage | 1 | 10 | 20 | 30 |
|---|---|---|---|---|
| HP | 1,902 | 33,653 | 42,694 | 51,233 |
| Attack | 40 | 657 | 806 | 967 |
| Defense | 25 | 431 | 536 | 643 |
| Speed | 41 | 69 | 126 | 126 |
| Stage | 1 | 10 | 20 | 30 |
|---|---|---|---|---|
| Move | 4.61 % | 7.84 % | 14 % | 26 % |
| Normal Egg | 5 % | 5.96 % | 7.25 % | 8.82 % |
| Rare Egg | 0.5 % | 0.84 % | 1.5 % | 2.67 % |
| Dark Egg | 0.02 % | 0.05 % | 0.12 % | 0.32 % |
| XP potion | 4.32 % | 5.26 % | 6.76 % | 9.15 % |
| Diamonds on the first win | 25Diamonds | 140Diamonds | 240Diamonds | 340Diamonds |
From stage 30 on, once per week. The same abilities with stronger stats.
Below half health: enraged, speed +30 %.
Below a quarter of health: attack +25 %.
Once below half health: shield of 20 %.
80 diamonds, one Medium XP Potion and one move