Basics
An Ovaling hatches from an egg. Its ID decides how it hatches: look, stats and free slots. The rolled stats and the Gene Score never change.
Rarity
Every Ovaling has one of 4 rarities. The higher the rarity, the better its stats usually are, the more slots are free and the more often rare parts appear.
-
Normal
- Family bonus
- 1 % to 5 %
- Slot 2 free
- 10 %
- Slot 3 free
- 0.1 %
- Passive slot free
- 5 %
- Wings
- 25 %
-
Rare
- Family bonus
- 6 % to 10 %
- Slot 2 free
- 30 %
- Slot 3 free
- 1.5 %
- Passive slot free
- 15 %
- Wings
- 40 %
-
Epic
- Family bonus
- 11 % to 15 %
- Slot 2 free
- 50 %
- Slot 3 free
- 7.5 %
- Passive slot free
- 35 %
- Wings
- 60 %
-
Legendary
- Family bonus
- 16 % to 20 %
- Slot 2 free
- 70 %
- Slot 3 free
- 21 %
- Passive slot free
- 50 %
- Wings
- 80 %
Families
2 families are in the game. The egg decides which one is more likely.
-
Light
Round and cute, with bright colors. Light Ovalings have more Health.
-
Shadow
Dark fantasy with a violet glow. Shadow Ovalings have more Attack.
Looks
An Ovaling is built from parts. Each part has many base shapes, and sliders from the ID change length, thickness and angle.
- Body42 shapes
- Eyes32 shapes
- Mouth26 shapes
- Horns12 shapes or none
- Arms24 shapes
- Legs24 shapes
- Tail10 shapes or none
- Pattern10 shapes or none
- Ears10 shapes or none
- Back24 shapes or none
On top of that
- 1 to 5 eyes in different arrangements
- 19 kinds of eyebrows
- 23 hands and 20 feet
- 24 wing shapes, sometimes two pairs
- 40 skin materials per family
- 6 rare colors such as albino or neon
Skin in 4 tiers
Most Ovalings have a plain color. Rarer ones have a rare color or a material, the rarest a moving material.
- Color75 %
- Rare color15 %
- Material8 %
- Moving material2 %
Stats
6 stats, each in a fixed range. Rarity shifts where a stat usually lands.
- HP100 to 10,000
- Attack50 to 1,500
- Defense25 to 1,000
- Speed10 to 150
- Crit Chance1 % to 80 %
- Crit Damage120 % to 250 %
Gene Score
The average position of all 6 stats within their range, from 0 to 100. It never changes.
Luck
Now and then a stat comes from a lucky roll over the whole range. The app marks it with a star.
Level
Ovalings level up to 50. Each level adds 2 % to Health, Attack and Defense and 1 % to Speed. Experience comes from battles and XP potions. The Gene Score stays the same.
Move slots
Slot 1 always holds the basic attack of the family. Whether slot 2, slot 3 and the passive slot are free is rolled at hatching.
- Locked slots can be unlocked: slot 2 for 300 diamonds, slot 3 for 800 and the passive slot for 600.
- Moves and passives can be removed again. The first time per slot is free, after that it costs 150 diamonds for a move and 250 for a passive.
Light
Shadow










